@startuml
sprite $balance_scale [48x48/16] {
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!define FA5_BALANCE_SCALE(_alias) ENTITY(rectangle,black,balance_scale,_alias,FA5 BALANCE_SCALE)
!define FA5_BALANCE_SCALE(_alias, _label) ENTITY(rectangle,black,balance_scale,_label, _alias,FA5 BALANCE_SCALE)
!define FA5_BALANCE_SCALE(_alias, _label, _shape) ENTITY(_shape,black,balance_scale,_label, _alias,FA5 BALANCE_SCALE)
!define FA5_BALANCE_SCALE(_alias, _label, _shape, _color) ENTITY(_shape,_color,balance_scale,_label, _alias,FA5 BALANCE_SCALE)
skinparam folderBackgroundColor<<FA5 BALANCE_SCALE>> White
@enduml